Tuesday, August 28, 2018

Ten Exploratory Sketches for Handhold Prop


      This is the handheld prop assignment for Game Design III that we need to create equipment that has a power to open and pass gating mechanism.

     1. Megaphone
Megaphone is the soundnoise making prop that players need to speak loud to the microphone to paralysis enemy, moving huge objects, and break glasses.

    2. Moving Glove
Moving glove is the huge glove that make players able to move objects and throw objects to enemy to pass gating mechanism.

    3. Now You Can See Me Glasses
The glasses make players see the hidden path or hidden object that makes players go though puzzle. However, it could also make the objects disappear which can kill the players by accident.



       4. Harmless Grenade
Harmless Grenade is the throwing object that causes the explosion, but harmless. It can destroy locked area and make players able to jump to the high ground, but it is not able to kill enemies.

      5. Platformer Gun
Platformer gun is the gun that the long bullets can stick on the wall that makes players able to climb on the wall. You can also launch the enemy far away.

      6. Laser Gun
Laser gun makes players able to press the button without touching it and it can be use for mirror to make a reflection that make me able to create cool and hard puzzle.


      7. Life and Death Glove
Life and Death Glove makes players able to give life and death to plants. It allows players to go to the place that cannot be reachable without object. However, it requires to use death ability first to give life ability to another plant.

      8. Double Jump Shoes
Double Jump Shoes makes players able to do double jump. It allows players to go to the high ground place and kill enemy by jumping on to enemies.

      9. Natural Friendly Toxic Gun
The gun makes the toxic area that allows players to go through obstacle area, but players can get killed by toxic too.

       10. Talking Hat
Talking Hat is alive and it talks a lot crazy, but players need to hold him because he knows the way to solve the puzzle. However, if players cannot solve the puzzle even with the hints, the hat punishes players for being idiot.