Shovel Knight Game Tutorial Level Analysis
Shovel Knight has a good tutorial level that explains most mechanisms for the game. Here are some examples that guide players well without text.
Beginning Part
Teaching New Skill
After the beginning part, the game stops players with send boxes. Players already saw sandboxes and know that it can be destroyed by digging button. However, the sandboxes cannot be destroyed when players are on the sandboxes. When it happens, most games explain how to go through obstacles, but Shovel Knight lets players figure out how to go through the sandboxes. After a few seconds later, players figure out the new skill by pressing jump and down button and it can be destroyed by the new skill. Next to the sandboxes, players find the weak enemy and the goldmine. Like the beginning part, players would test the new skill to them and figure out that the new skill can kill the enemies, but not dig the goldmine. After this part, the game explains another function of the new skill by putting the puzzle that can be passed with the new skill.
Showing new object
In the middle of the map, players can find the moving platform that hasn't seen in the game. In the first moving platform part, the gold encourages players to use moving platform and players do not get any penalty for falling. However, in the second moving platform part, the deadly spike is under the moving platform. Different from the first moving platform, falling from the moving platform gives the death penalty, so players need to be careful for this. Also, when players go through the map more, the game gives a hard puzzle that is mixed with two mechanisms.
Boss Fight
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